• std avatar
    fetch
    @std
    Proxied fetch - Docs β†— The Javascript Fetch API is directly available within a Val. However sometimes fetch calls are blocked by the receiving server for using particular IP addresses. Additionally, network blips or unreliable web services may lead to failures if not handled properly. The Val Town standard library contains an alternative version, std/fetch , that wraps the Javascript Fetch API to provide additional functionality. The fetch function from std/fetch reroutes requests using a proxy vendor so that requests obtain different IP addresses. It also automatically retries failed requests several times. Note that using std/fetch will be significantly slower than directly calling the Javascript Fetch API due to extra network hops. Usage After importing std/fetch , the fetch method is used with the same signature as the Javascript Fetch API. import { fetch } from "https://esm.town/v/std/fetch"; let result = await fetch("https://api64.ipify.org?format=json"); let json = await result.json(); console.log(json.ip); If you run the above code multiple times, you'll see that it returns different IP addresses, because std/fetch uses proxies so that each request is made from a different IP address. πŸ“ Edit docs
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  • std avatar
    sqlite
    @std
    SQLite - Docs β†— SQLite is a lightweight, standard database. Every Val Town account comes with its own private SQLite database that is accessible from any of your vals via std/sqlite . Val Town SQLite is powered by Turso . Usage Migrations ORMs You may find these admin viewers helpful managing your database: SQLite Explorer (built in Val Town) LibSQL Studio Limits You can store 10mb on the free plan and up to 1gb on the paid plan. Contact us if you need more space. πŸ“ Edit docs
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  • std avatar
    email
    @std
    Email - Docs β†— Send emails with std/email . You can only send emails to yourself if you're on Val Town Free. If you're on Val Town Pro , you can email anyone. Want to receive emails instead? Create an email handler val Basic usage import { email } from "https://esm.town/v/std/email"; await email({ subject: "New Ink & Switch Post!", text: "https://www.inkandswitch.com/embark/" }); subject The email subject line. It defaults to Message from @your_username on Val Town . to , cc , and bcc By default, the to field is set to the owner of the Val Town account that calls it. If you have Val Town Pro, you can send emails to anyone via the to , cc , and bcc fields. If you don't have Val Town Pro, you can only send emails to yourself, so leave those fields blank. from The from is limited to a few options: It defaults to notifications@val.town if you don't specify it. If you do specify it, it must be of the form: your_username.valname@valtown.email . replyTo replyTo accepts a string email or an object with strings for email and name (optional). This can be useful if you are sending emails to others with Val Town Pro. import { email } from "https://esm.town/v/std/email"; await email({ to: "someone_else@example.com", from: "your_username.valname@valtown.email", replyTo: "your_email@example.com", text: "these pretzels are making me thirsty", }); Attachments You can attach files to your emails by using the attachments field. Attachments need to be Base64 encoded, which is that the btoa method is doing in this example: import { email } from "https://esm.town/v/std/email"; export const stdEmailAttachmentExample = email({ attachments: [ { content: btoa("hello attachments!"), filename: "test.txt", type: "text", disposition: "attachment", }, ], }); Here's an example sending a PDF . πŸ“ Edit docs
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v18
July 1, 2024